Patches (Burnout 3): Difference between revisions

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== PS2 (SLUS-21050) ==
== PS2 (SLUS-21050) ==
=== Peformance Hacks ===
=== Performance Hacks ===
<pre>
<pre>
// Peformance Hacks (patch by: escape209)
// Performance Hacks (patch by: escape209)
patch=1,EE,20665F28,byte,00000000 // 00000001 // Bloom, disabling this gives biggest performance boost
patch=1,EE,20665F28,byte,00000000 // 00000001 // Bloom, disabling this gives biggest performance boost
patch=1,EE,20665F29,byte,00000000 // 00000001 // Background fog, hardware backends don't emulate this correctly as of 23/08/2017
patch=1,EE,20665F29,byte,00000000 // 00000001 // Background fog, hardware backends don't emulate this correctly as of 23/08/2017
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=== Heavyweights Always Selectable ===
=== Heavyweights Always Selectable ===
<pre>
<pre>
//Heavyweights are always selectable (patch by: escape209)
// Heavyweights are always selectable (patch by: escape209)
patch=1,EE,01E8EE94,byte,00000001
patch=1,EE,01E8EE94,byte,00000001
</pre>
</pre>
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=== Kamikaze Traffic ===
=== Kamikaze Traffic ===
<pre>
<pre>
//Kamikaze Traffic (patch by: Dominator)
// Kamikaze Traffic (patch by: Dominator)
patch=1,EE,2064EC98,extended,00010101
patch=1,EE,2064EC98,extended,00010101
</pre>
</pre>
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=== Traffic Invincibility ===
=== Traffic Invincibility ===
<pre>
<pre>
//Traffic Invincibility (patch by: AcuteSyntax)
// Traffic Invincibility (patch by: AcuteSyntax)
patch=1,EE,204E1634,extended,7FFFFFFF
patch=1,EE,204E1634,extended,7FFFFFFF
</pre>
</pre>
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=== Freecam ===
=== Freecam ===
<pre>
<pre>
//Freecam (R3+UP to enable, R3+DOWN to disable) [original patch by: AcuteSyntax, improved by: Edness]
// Freecam (R3+UP to enable, R3+DOWN to disable) [original patch by: AcuteSyntax, improved by: Edness]
patch=1,EE,D03A519C,extended,0000FFEB
patch=1,EE,D03A519C,extended,0000FFEB
patch=1,EE,205179C0,extended,00000001
patch=1,EE,205179C0,extended,00000001
patch=1,EE,D04F50DC,extended,0000FFBB
patch=1,EE,D04F50DC,extended,0000FFBB
patch=1,EE,205179C0,extended,00000004
patch=1,EE,205179C0,extended,00000004
</pre>

=== Visual Debugging Options ===
<pre>
// Visual Debugging Options (patch by: AcuteSyntax)
patch=1,EE,204EB8F6,byte,01 //Draw track collisions
patch=1,EE,204EB8F7,byte,01 //Draw car hull and bones
patch=1,EE,204EB8F8,byte,01 //Draw car bounding box
</pre>
</pre>


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<pre>
<pre>
// PCSX2 Speedhacks (patch by: AcuteSyntax)
// PCSX2 Speedhacks (patch by: AcuteSyntax)
patch=1,EE,205121B4,byte,00000000 // Environment Maps
patch=1,EE,205121B4,byte,00000000 // Track Environment Maps
patch=1,EE,205121BC,byte,00000000 // Specular/Sun Corona
patch=1,EE,205121B6,byte,00000000 // Instances Environment Maps
patch=1,EE,205121BD,byte,00000000 // Bloom
patch=1,EE,205121BC,byte,00000000 // Bloom
patch=1,EE,205121B5,byte,00000000 // Props
patch=1,EE,205121BD,byte,00000000 // Fog
patch=1,EE,205121BE,byte,00000000 // Motion Blur
patch=1,EE,205121BE,byte,00000000 // Motion Blur
</pre>
</pre>
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patch=1,EE,20393058,extended,002A4400
patch=1,EE,20393058,extended,002A4400
patch=1,EE,20391F88,extended,0031B7F0
patch=1,EE,20391F88,extended,0031B7F0
</pre>

=== Use Manual Transmission ===
<pre>
// Use Manual Transmission (patch by: AcuteSyntax)
patch=1,EE,20425718,byte,01
</pre>

=== No Road Rage Damage ===
<pre>
// No Road Rage Damage (patch by: AcuteSyntax)
patch=1,EE,204F8964,extended,3F800000
</pre>
</pre>


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patch=1,EE,D03A519C,extended,0000FFBB
patch=1,EE,D03A519C,extended,0000FFBB
patch=1,EE,203C10A0,extended,00000004
patch=1,EE,203C10A0,extended,00000004
</pre>

=== Visual Debugging Options ===
<pre>
// Visual Debugging Options (patch by: AcuteSyntax)
patch=1,EE,2039D9F5,byte,01 //Draw track collisions
patch=1,EE,2039D9F6,byte,01 //Draw car hull and bones
patch=1,EE,2039D9F7,byte,01 //Draw car bounding box
</pre>

= PS2 Preview Build (DNAT-20045) =
=== Performance Hacks ===
<pre>
// Performance Hacks (patch by: AcuteSyntax)
patch=1,EE,205B5594,byte,00 //Track environment maps
patch=1,EE,205B5596,byte,00 //Instances environment maps
patch=1,EE,205B559C,byte,00 //Bloom
patch=1,EE,205B559D,byte,00 //Fog
patch=1,EE,205B559E,byte,00 //Motion Blur
</pre>

=== Unlock Main Menu Options ===
<pre>
// Unlock Main Menu Options (patch by: SuperType1)
patch=1,EE,202C3810,extended,24030000
</pre>

=== Unlock All Events ===
<pre>
// Unlock All Events (patch by: SuperType1)
patch=1,EE,2013832C,extended,38420000
patch=1,EE,20138340,extended,38420000
</pre>

=== Unlock Regions ===
<pre>
// Unlock Other Regions (patch by: SuperType1)
patch=1,EE,203992E8,extended,00000000
</pre>

=== Enable World Timer ===
<pre>
// Enable World Timer (patch by: SuperType1)
patch=1,EE,20133C78,extended,00000000
patch=1,EE,20133C98,extended,00000000
patch=1,EE,20133CC8,extended,00000000
</pre>

=== Visual Debugging Options ===
<pre>
// Visual Debugging Options (patch by: AcuteSyntax)
patch=1,EE,2043F8F6,byte,01 //Draw track collisions
patch=1,EE,2043F8F7,byte,01 //Draw car hull and bones
patch=1,EE,2043F8F8,byte,01 //Draw car bounding box
</pre>
</pre>



Latest revision as of 04:43, 17 November 2021

PS2 (SLUS-21050)

Performance Hacks

// Performance Hacks (patch by: escape209)
patch=1,EE,20665F28,byte,00000000 // 00000001 // Bloom, disabling this gives biggest performance boost
patch=1,EE,20665F29,byte,00000000 // 00000001 // Background fog, hardware backends don't emulate this correctly as of 23/08/2017
patch=1,EE,20665F20,byte,00000000 // 00000001 // Environment maps (make cars have reflections)
patch=1,EE,20665F2A,byte,00000000 // 00000001 // Motion blur, D3D11 hardware has problems with this

Heavyweights Always Selectable

// Heavyweights are always selectable (patch by: escape209)
patch=1,EE,01E8EE94,byte,00000001

Kamikaze Traffic

// Kamikaze Traffic (patch by: Dominator)
patch=1,EE,2064EC98,extended,00010101

Traffic Invincibility

// Traffic Invincibility (patch by: AcuteSyntax)
patch=1,EE,204E1634,extended,7FFFFFFF

Freecam

// Freecam (R3+UP to enable, R3+DOWN to disable) [original patch by: AcuteSyntax, improved by: Edness]
patch=1,EE,D03A519C,extended,0000FFEB
patch=1,EE,205179C0,extended,00000001      
patch=1,EE,D04F50DC,extended,0000FFBB      
patch=1,EE,205179C0,extended,00000004     

Visual Debugging Options

// Visual Debugging Options (patch by: AcuteSyntax)
patch=1,EE,204EB8F6,byte,01 //Draw track collisions
patch=1,EE,204EB8F7,byte,01 //Draw car hull and bones
patch=1,EE,204EB8F8,byte,01 //Draw car bounding box

PS2 Demo (SLUS-29113)

Speed Hacks

// PCSX2 Speedhacks (patch by: AcuteSyntax)
patch=1,EE,205121B4,byte,00000000 // Track Environment Maps
patch=1,EE,205121B6,byte,00000000 // Instances Environment Maps
patch=1,EE,205121BC,byte,00000000 // Bloom
patch=1,EE,205121BD,byte,00000000 // Fog
patch=1,EE,205121BE,byte,00000000 // Motion Blur

Unlock Main Menu

// Unlock Main Menu (patch by: AcuteSyntax)
patch=1,EE,20393058,extended,002A4400
patch=1,EE,20391F88,extended,0031B7F0

Use Manual Transmission

// Use Manual Transmission (patch by: AcuteSyntax)
patch=1,EE,20425718,byte,01

No Road Rage Damage

// No Road Rage Damage (patch by: AcuteSyntax)
patch=1,EE,204F8964,extended,3F800000

Freecam

// Freecam (R3+UP to enable, R3+DOWN to disable) [patch by: Edness]     
patch=1,EE,D03A519C,extended,0000FFEB
patch=1,EE,203C10A0,extended,00000001
patch=1,EE,D03A519C,extended,0000FFBB
patch=1,EE,203C10A0,extended,00000004

Visual Debugging Options

// Visual Debugging Options (patch by: AcuteSyntax)
patch=1,EE,2039D9F5,byte,01 //Draw track collisions
patch=1,EE,2039D9F6,byte,01 //Draw car hull and bones
patch=1,EE,2039D9F7,byte,01 //Draw car bounding box

PS2 Preview Build (DNAT-20045)

Performance Hacks

// Performance Hacks (patch by: AcuteSyntax)
patch=1,EE,205B5594,byte,00 //Track environment maps
patch=1,EE,205B5596,byte,00 //Instances environment maps
patch=1,EE,205B559C,byte,00 //Bloom
patch=1,EE,205B559D,byte,00 //Fog
patch=1,EE,205B559E,byte,00 //Motion Blur

Unlock Main Menu Options

// Unlock Main Menu Options (patch by: SuperType1)
patch=1,EE,202C3810,extended,24030000

Unlock All Events

// Unlock All Events (patch by: SuperType1)
patch=1,EE,2013832C,extended,38420000 
patch=1,EE,20138340,extended,38420000 

Unlock Regions

// Unlock Other Regions (patch by: SuperType1)
patch=1,EE,203992E8,extended,00000000

Enable World Timer

// Enable World Timer (patch by: SuperType1)
patch=1,EE,20133C78,extended,00000000
patch=1,EE,20133C98,extended,00000000
patch=1,EE,20133CC8,extended,00000000

Visual Debugging Options

// Visual Debugging Options (patch by: AcuteSyntax)
patch=1,EE,2043F8F6,byte,01 //Draw track collisions
patch=1,EE,2043F8F7,byte,01 //Draw car hull and bones
patch=1,EE,2043F8F8,byte,01 //Draw car bounding box